TrainGame 0.2.1 is now available! This version is functionally identical to 0.2 but the scenery and track rendering code has been almost completely rewritten to improve performance. You should see an increase in frame rate of around 2x with a low-end integrated graphics card (e.g. Intel GMA) or 3-4x with a GPU which performs hardware vertex processing. The downside is that a lot more memory is consumed, both system and GPU. However, the overall memory usage is still fairly low so I’ll implement a caching system when this becomes a problem.
A crash when saving a map in the editor has also been fixed.
Download the source code here: TrainGame-0.2.1.tar.gz
See the TrainGame page for instructions on compiling and playing.