June 23rd, 2008
Underwater nuclear reactors are an amazing idea aren’t they? Turns out someone’s already patented a design. And there are even plans to build one in Estonia!
So last night I designed my own underwater nuclear reactor, complete with multi-colour submarines and colourful aquatic beasties!
I’m rather proud of it.
I think this is also a subject ripe for Thunderbirds fan fiction… :-P
June 18th, 2008
UPDATE 6/4/15: this post was previously a page but was removed when I reorganised the sidebar. Check out the rbib project on GitHub.
This page contains a couple of small Ruby utilities I’ve written.
A parser for BibTeX databases. Mostly intended for transforming the entries in some way, such as deleting unneeded keys. But it also works as a general purpose BibTeX interface.
Example: remove all the
url fields from a database:
BibTeX::Parser.parse('input.bib').map do |entry|
git clone https://email@example.com/nickg/rbib.git
Released under the GPLv3.
- Gem installer
June 13th, 2008
I’ve posted an updated version of my Lunar Lander game. This is mostly a code clean-up of the last release, but it also features a new options screen and the ability to switch resolutions.
Download it here.
June 13th, 2008
These are some of things I’m thinking of adding for xcowsay 1.1:
- Think mode: draw a thought bubble like cowthink in the original cowsay.
- Dream mode: display images in the bubble.
- Draw the bubble with Cairo and anti-aliasing.
- A few bug fixes ;-).
Thanks to everyone who downloaded xcowsay 1.0!!!!! :D
June 8th, 2008
I’ve written a GNOME panel applet based on the xcowsay source code. It doesn’t do much at the moment – click it to run xcowfortune.
If you want to try it out, get the source code here.
You’ll need to configure it with
--prefix=/usr or set
BONOBO_ACTIVATION_PATH for GNOME to find it.
June 2nd, 2008
I’ve posted the source code of my Lunar Lander clone that I’ve be working on for a while now.
Check it out here!