<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Some thoughts on trees</title>
	<atom:link href="http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=some-thoughts-on-trees</link>
	<description>Lalalala doo</description>
	<lastBuildDate>Mon, 08 Apr 2013 17:09:16 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: blodgett</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2400</link>
		<dc:creator>blodgett</dc:creator>
		<pubDate>Wed, 03 Mar 2010 23:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2400</guid>
		<description><![CDATA[blodgett find tunnel strangely hypnotic

maybe is naptime]]></description>
		<content:encoded><![CDATA[<p>blodgett find tunnel strangely hypnotic</p>
<p>maybe is naptime</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nick</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2398</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Wed, 03 Mar 2010 21:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2398</guid>
		<description><![CDATA[&gt; do you think people have ever made a tube train simulator?

Don&#039;t be silly - of course they have! E.g.

http://www.youtube.com/watch?v=22yya6chB7c&amp;feature=related

http://www.youtube.com/watch?v=nrSGRU6NZwI&amp;feature=fvw

Sadly I was already aware BVE had an underground mode :-/]]></description>
		<content:encoded><![CDATA[<p>> do you think people have ever made a tube train simulator?</p>
<p>Don&#8217;t be silly &#8211; of course they have! E.g.</p>
<p><a href="http://www.youtube.com/watch?v=22yya6chB7c&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=22yya6chB7c&#038;feature=related</a></p>
<p><a href="http://www.youtube.com/watch?v=nrSGRU6NZwI&#038;feature=fvw" rel="nofollow">http://www.youtube.com/watch?v=nrSGRU6NZwI&#038;feature=fvw</a></p>
<p>Sadly I was already aware BVE had an underground mode :-/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: doik</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2397</link>
		<dc:creator>doik</dc:creator>
		<pubDate>Wed, 03 Mar 2010 15:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2397</guid>
		<description><![CDATA[looking at that realistic game, i just had a funny thought.

do you think people have ever made a tube train simulator?

one dingy tunnel after another, all pretty much exactly the same. mostly pitch black. occasional flattened mouse.
a cursory search did not find anything surprisingly.]]></description>
		<content:encoded><![CDATA[<p>looking at that realistic game, i just had a funny thought.</p>
<p>do you think people have ever made a tube train simulator?</p>
<p>one dingy tunnel after another, all pretty much exactly the same. mostly pitch black. occasional flattened mouse.<br />
a cursory search did not find anything surprisingly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nick</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2394</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2394</guid>
		<description><![CDATA[Here&#039;s a similar effect in a more realistic game:
http://www.youtube.com/watch?v=FcO6PkaN36s&amp;feature=related

I think what they&#039;re doing here is putting two billboards with the same cut-out tree photo at right angles to make an X. But not sure.

I think these two youtube videos illustrate the extremes that I would like Train Game to fall somewhere in the middle of :).]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s a similar effect in a more realistic game:<br />
<a href="http://www.youtube.com/watch?v=FcO6PkaN36s&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=FcO6PkaN36s&#038;feature=related</a></p>
<p>I think what they&#8217;re doing here is putting two billboards with the same cut-out tree photo at right angles to make an X. But not sure.</p>
<p>I think these two youtube videos illustrate the extremes that I would like Train Game to fall somewhere in the middle of <img src='http://www.doof.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nick</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2393</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:18:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2393</guid>
		<description><![CDATA[They&#039;re using billboards I think. It looks OK because their camera angle is restricted. I found that as soon as the camera is looking down above about 45 degrees orienting the trees to point at the camera looks silly because they appear to be falling over,  and leaving them horizontal also looks silly because they&#039;re obviously flat &lt;em&gt;and&lt;/em&gt; rotating.]]></description>
		<content:encoded><![CDATA[<p>They&#8217;re using billboards I think. It looks OK because their camera angle is restricted. I found that as soon as the camera is looking down above about 45 degrees orienting the trees to point at the camera looks silly because they appear to be falling over,  and leaving them horizontal also looks silly because they&#8217;re obviously flat <em>and</em> rotating.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: doik</title>
		<link>http://www.doof.me.uk/2010/02/27/some-thoughts-on-trees/comment-page-1/#comment-2392</link>
		<dc:creator>doik</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.doof.me.uk/?p=1115#comment-2392</guid>
		<description><![CDATA[this (travesty) video has some examples of trees in a train game:
http://www.youtube.com/watch?v=TsPFz4h0CUc]]></description>
		<content:encoded><![CDATA[<p>this (travesty) video has some examples of trees in a train game:<br />
<a href="http://www.youtube.com/watch?v=TsPFz4h0CUc" rel="nofollow">http://www.youtube.com/watch?v=TsPFz4h0CUc</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
